Heavenstrike Rivals UI and Concepts

The work I did for the Square Enix game 'Heavenstrike Rivals!' (for ipad and mobile) in 2014

I did the concepts for over 50 characters, most of which made it into the game, all of the battle 'level up' items (helmets, weapons, cloaks swords for each of the 6 classes), some of the UI design, fences, all the badges/medals/brooch awards, the purple daily gift box, a few background concepts and all the treasure chests/loot bags you get after winning a battle. I also did the speech bubble UI